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Accessibility

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We The Curious Accessibility Overview

Background on We The Curious accessibility

We the Curious is for everyone. Our ambition is for everyone’s experience to be fully participative. This ethos underpins our approach to accessibility which supersedes legal compliance. We feel it is a dynamic process that responds to the evolving needs of all our visitors. Everybody benefits from accessible and inclusive design. It facilitates a physical and sensory conversation that supports a culture of curiosity. In designing our spaces for Project What If, we advocate for beautiful exhibit design that offers every visitor a complete understanding of the importance of curiosity.

Purpose of these guidelines

These guidelines have been drawn for many sources and are intended to provide designers with clear and measurable parameter’s that will ensure we achieve our ambition. Accessibility involves considering a wide range of disabilities, including visual, auditory, physical, speech, cognitive, language, learning, and neurological disabilities. We also recognise that our visitors will have changing abilities due to age and again such measures improve access for everyone.

Non-design guidelines

Although these guidelines cover many issues,they are not able to address the needs of people with all types, degrees, and combinations of disability. Therefore, the complete guidelines include ‘non-design’ measures that add more bespoke approaches to inclusive participation.

Success Criteria

For each guideline, testable success criteria are provided. There are two levels of conformance defined.

  • Standard
  • Extended

If extended is required this should be requested by We The Curious in writing, other standard can be assumed

CuriOs SDK

The component library and project bases created by the CuriOs SDK endeavor to conform to these standards. Using these components can greatly reduce development time

Last updated on 5/7/2019
Physical Content →
  • Background on We The Curious accessibility
  • Purpose of these guidelines
  • Non-design guidelines
  • Success Criteria
  • CuriOs SDK
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